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Vermin Bane | |
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Alchemical Name: | Vermin Bane
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Alchemy Level: | 2
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Type: | Ingested Alchemical
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Duration: | Medium (10 Minutes)
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Flag: | None
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Herbalism Required: | No
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Scarce: | No
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Production Quantity: | 2
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Harmful: | Yes
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Description: | After 10 minutes gives the Torso Wound condition. |
Description
Developed by farmers near the Tribelands, vermin bane has kept many a barn safe from thieving interlopers. Sadly, vermin bane has proven highly effective against most creatures, and has become a staple in the assassin’s arsenal.
Effect
Gives the Poisoned condition. If this condition isn't cured in 10 minutes the character then gains a Torso Wound condition. While the player may be aware they drank this, the character is not. At least, not without some evidence other than the consumable.
Categories:
Items
| Alchemicals
| Level 2 Alchemicals
| Ingested Alchemicals
| Poison Calls
| Wound Calls
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Page last modified on January 15, 2024, at 10:56 PM
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