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| Site Index > Rules > Gameplay > Item Types > Alchemicals > Anesthesia | Update History |
| Anesthesia | |
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| Alchemical Name: | Anesthesia
|
|---|---|
| Alchemy Level: | 2
|
| Type: | Ingested Alchemical
|
| Duration: | Medium (10 Minutes)
|
| Flag: | None
|
| Herbalism Required: | No
|
| Scarce: | No
|
| Production Quantity: | 1
|
| Harmful: | Yes
|
| Description: | Knock someone unconscious without hurting them. |
A useful trick for capturing someone without hurting them.
Description
Because this doesn't do damage the only real defenses against Anesthesia are Spirit Shield and Poison Immunity. If your intended victim isn't ready for it this will catch many characters off guard.
Effect
For the duration of this alchemical the imbiber is knocked unconscious and gains the Helpless Condition. This ends immediately if they take any damage (including 'Blunt!' damage).
Categories:
Items
| Alchemicals
| Level 2 Alchemicals
| Ingested Alchemicals
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