| Site Index > Rules > Gameplay > Item Types > Alchemicals > Explosive Charge |
| Explosive Charge | |
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| Alchemical Name: | Explosive Charge
|
|---|---|
| Alchemy Level: | 3
|
| Type: | Special Alchemical
|
| Duration: | Instant
|
| Flag: | None
|
| Herbalism Required: | No
|
| Scarce: | No
|
| Production Quantity: | 1
|
| Harmful: | No
|
| Description: | Blow up locks to get to the treasures they protect. |
Description
This is a tiny bomb that is capable of destroying locks.
Effect
An explosive charge will safely and automatically open a single (mundane or magic) lock. Doing so automatically sets off any traps in whatever object contains the lock. Players are encouraged to role-play the use of this admixture, warning others to stand back, etc.
Categories:
Items
| Alchemicals
| Level 3 Alchemicals
| Special Alchemicals
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Page last modified on January 15, 2024, at 06:37 PM
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