Feb Feast 2026
- Armor rules have had an overhaul. It is recommended that you read the updated page in its entirety.
- There is no longer any one-point armor, including the 1 point for "costume armor".
- Physical armor points apply only to locations armor is physically covering. A hit to an uncovered area applies damage directly to the character's body if no other defenses are present.
| Armor Type | Minimum Thickness | Armor Points | Special Bonuses |
|---|---|---|---|
| Leather | 8oz / 3.2mm | 2 | None |
| Chain / Non-Rigid Metal | 19 gauge | 3 | None |
| Rigid Metal | 19 gauge | 4 | Counts as Monstrous |
| Helmets | Same as other Materials | +1 | Breaks Cap |
April 2025
- Your armor value is now the value of the armor covering most of your torso.
- This means that you cannot have bracers with an armor value of 3, with a torso armor value of 1 and say you have 3 total armor. In this case, your total armor value will be one.
- If you are not wearing torso armor, take the value of the highest piece of armor you are wearing.
Feb Feast 2025
- Metal armor thickness requirement changed to 19 gauge.
- Previously, metal armor had an 18 gauge requirement.
Categories: Armor Updates | FF 2026 Updates | FF 2025 Updates | Rules Updates | April 2025 Updates
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Page last modified on February 05, 2026, at 05:14 PM
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