Combat Skills

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Combat Skills

Combat Skill

These skills directly relate to fighting in combat.

Description

All combat skills relate to using different weapons, carrying shields, or ability to take a hit.

Wearing armor does not require a skill, this can be done by any player.

Learning all of the combat skills grants the Weapons Master title. Twice per game day a weapons master may while make an attack with any weapon a 'master's strike'. Weapons Masters are the only ones who may wield great javelins or great spears with a second weapon or a shield. Finally,weapons masters are also the only characters who can take advantage of master's blades.

Complete List of Combat Skills

Body Skills

Skill Name

Skill Tree Prerequisite(s) Skill Point Cost Description

Body Training

Combat None 1 Have 1 Body Point total.

Body Proficiency

Combat Body Training 2 Have 2 Body Points total.

Body Expertise

Combat Body Proficiency 3 Have 3 Body Points total.

Body Mastery

Combat Body Expertise 4 Have 4 Body Points total.

Weapon and Shield Use Skills

Skill Name

Skill Tree Prerequisite(s) Skill Point Cost Description

Melee Training

Combat None Free Use non-martial weapons.

Melee Proficiency

Combat None 2 Use martial weapons.

Melee Expertise

Combat Melee Proficiency 2 Use great weapons.

Off-Hand Training

Combat Melee Proficiency 2 Dual wield two non-martial weapons.

Off-Hand Proficiency

Combat Off-hand Training 3 Dual wield one martial and one non-martial weapon.

Off-Hand Expertise

Combat Off-hand Proficiency 4 Dual wield two martial weapons.

Projectile Training

Combat Accuracy Training 2 Use Bows and Crossbows.

Throwing Training

Combat Accuracy Training 2 Use Thrown Weapons.

Throwing Proficiency

Combat Throwning Training, Melee Proficiency 1 Use Javelins.

Throwing Expertise

Combat Throwning Proficiency, Melee Expertise 2 Use Great Javelins.

Buckler Training

Combat None 1 Use bucklers.

Shield Training

Combat Buckler Training 1 Use shields.

Melee and Ranged Weapon Damage Skills

Skill Name

Skill Tree Prerequisite(s) Skill Point Cost Description

Accuracy Training

Combat None Free Deal 1 damage with ranged weapons.

Accuracy Proficiency

Combat Accuracy Training 2 Deal 2 damage with ranged weapons.

Accuracy Expertise

Combat Accuracy Proficiency 2 Deal 3 damage with ranged weapons.

Accuracy Mastery

Combat Accuracy Expertise 2 Deal 4 damage with ranged weapons.

Might Training

Combat None Free Deal 1 damage with melee weapons.

Might Proficiency

Combat Might Training 3 Deal 2 damage with melee weapons.

Might Expertise

Combat Might Proficiency 4 Deal 3 damage with melee weapons.

Might Mastery

Combat Might Expertise 5 Deal 4 damage with melee weapons.

References

Weapons Master

A Weapons Master is a character who has obtained all of the following combat skills:

Twice per game day a Weapons Master may make an attack with any weapon a 'master's strike'.

Weapons Masters are the only ones who may wield great javelins or great spears with a second weapon or shield. While doing this you may only make stabbing attacks with the great javelin/ spear, never swinging attacks. A weapon in the off hand can be swung as normal.

Finally, Weapons Masters are also the only characters who can take advantage of Master's Blades.

Categories:Skills | Combat Skills


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