Site Index > Rules > Gameplay > Item Types > Tinkering Items > Lock |
Lock and Key | |
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Item Name: | Lock and Key
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Tinkering Level: | 1
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Crafting Point Cost: | 4
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Encampment Item: | No
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Lootable Item: | Yes
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Description: | A standard pickable lock and a key that can open it. |
Description
Effect
This is a standard lock either a pad lock, or built into another item. A key to open the lock must also be present with the lock at all times.
Props
The prop for a lock must be a real lock (commonly an iron or brass lock) that someone (not necessarily the person bringing the lock into the game) can successfully demonstrate picking using basic lock picking tools. No obviously modern locks e.g. master-locks or combination locks.
A key should also be attached to the lock under a piece of orange tape that players can use when they use an in-game effect (such as an explosive charge or magic lock picks) to open the lock. Players are honor bound not to use the key if they do not have access to a way to disable the lock. If you wish to have your own copy of the key you'll need to have a second one, one to leave with the lock and one to have on you.
When a lock is a part of a non-lootable item the whole object becomes lootable.
Categories:
Items
| Tinkering Items
| Tinkering Gear
| Level 1 Tinkering Items
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