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Stabilizing Concoction | |
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Alchemical Name: | Stabilizing Concoction
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Alchemy Level: | 1
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Type: | Ointment
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Duration: | Permanent
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Flag: | None
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Herbalism Required: | No
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Scarce: | No
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Production Quantity: | 1
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Harmful: | No
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Description: | Removes the Bleeding Out condition. |
Prevents someone from dying, allowing natural recovery.
Description
When an ally is critically wounded and bleeding out, the instinct is to help. However, truly healing a mortal wound often requires a costly Level 3 spell, potion, or scroll like Heal Mortal Wound. For a PC, this is usually a worthwhile investment to keep them in the game. But for a NPC you'll likely never see again, that's a steep price.
That's where Stabilizing Concoction shines. It prevents bleeding out, effectively saving their life without the need for immediate, high-level magical healing. For an NPC, a torso wound will naturally heal between adventures, making it a cost-effective way to role-play saving a life. As a bonus, it can also be used on PCs in a pinch to prevent them from dying outright, saving you the even greater cost of a later Revive spell.
Effect
Remove the Bleeding Out condition from a character.
Detailed Interactions
None.
References
Ointments
Ointments are like ingested alchemicals, but are applied topically, generally to treat wounds. To use them role-play applying the ointment to the target. Otherwise, follow the alchemical for any other special rules.
The Bleeding Out Condition
A character that has the Bleeding Out condition will die if they don't receive medical attention. After 10 minutes if this condition is not removed (healed) the character gains the Dead condition.
Any character with first aid may role-play taking care of someone with the Bleeding Out condition to extend the time it takes before they die. This adds an additional 10 minutes (for a total of 20). The first aid doesn't need to be started until the standard 10 minutes are nearly up (though it is good role-playing to do so prior to that). During the additional 10 minutes a person with first aid must maintain steady role-play. If at any point during the additional 10 minutes no one with first aid is actively paying attention to the individual Bleeding Out that person will die immediately.
This condition can be cured with items like Stabilizing Concoction. Anything that removes a Torso Wound condition will also automatically remove the Bleeding Out condition.
Categories: Items | Alchemicals | Level 1 Alchemicals | Ointments | Condition Cures
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