Blight Calls

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Blight Calls

Combat Call

Call: Blight

Call Type: Damage Types

Description: A poison so severe standard defenses do not work.

Common Sources: Ancient artifacts, the deadliest creatures

Associated Condition(s): Poisoned

'Blight!' represents toxins so effective that even the most advanced magic and alchemy of Novitas can't protect against it.

Description

'Blight!' is an advanced version of 'Poison!' for which there are no known defenses. It is one of the rarest calls you can encounter. Sources of 'Blight!' damage are zealously guarded by those who have them. Because the call is so hard to gain access to, and the creatures that require it to be killed are so unusual to encounter (and powerful), it is often reserved for special circumstances only.

Calls

The 'Blight!' call always inflicts the Poisoned condition? and sometimes inflicts damage. Damage is inflicted only when a number is stated with the call. If no number is stated, only the Poisoned condition is inflicted, with no damage; always use '1 Blight!' if you are in the unusual situation of swinging for 1 Blight damage.

Tag bags or arrows that call for 'Blight!' count as weapons and may always be blocked with an unbroken shield.

The 'Blight!' call is an advanced form of the 'Poison!' call, and the Poisoned condition inflicted by it is unpreventable. This means that even if you possess an immunity or other effect that would normally make you immune to the Poisoned condition, you will still be poisoned if hit by the stronger 'Blight!' call.

Blightsteel Weapons

Weapons can be crafted out of Blightsteel. This material can never be combined with any other special material. There is no specific paint requirement for Blightsteel at this time as it can only appear in the hands of NPCs. These weapons call for 'Blight!'. Additionally they gain all benefits of Improved Goblin Iron weapons. Blade alchemicals treat Blightsteel weapons as Pure Goblin Iron weapons to determine what effects they have.

References

Poisoned Condition

A character with the Poisoned condition cannot heal lost body points. They also cannot remove Wound conditions (including Bleeding Out or Dead conditions) by any means. These effects persist until the Poisoned condition is removed.

If the Poisoned condition was inflicted as a result of the 'Blight!' call, it is unpreventable. This means that even if you possess an immunity or other effect that would normally make you immune to the Poisoned condition, you will still be poisoned if hit by the stronger 'Blight!' call.

If a call applies both the poisoned condition and other conditions, those other conditions can only be removed by removing Poisoned. When Poisoned is linked in this way, the duration of the entire effect is determined by that attached condition, and both will expire simultaneously. Removing Poisoned automatically removes any conditions linked to it in this manner.

The Poisoned condition can be removed by spells such as Purify Spirit, or alchemicals like Theriac and Catholicon.

The Varganien Commissary

Categories: Gameplay Rules | Blight Calls | Calls | Damage Types


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