Site Index > Rules > Gameplay > Calls > Enfeeble |
Enfeeble Calls | |
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Call: | Enfeeble
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Call Type: | Offensive Effects
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Description: | 'Enfeeble!' prevents someone from using spells or rituals that require incantation.
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Common Sources: | The Enfeeble spell
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Associated Condition(s): | Enfeebled
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Condition Name: | Enfeebled
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Effect: | You can't use any spells or rituals that require incantation
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Duration: | 10 Minutes
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Common Sources: | The Enfeeble spell
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Common Cures: | Waiting, the Dispel Magic spell |
'Enfeeble!' makes it difficult for most characters to cast spells or perform rituals.
Description
The 'Enfeeble!' call represents stripping a foe of power, breaking their connection to the leylines temporarily, mostly preventing them from casting spells or performing rituals.
There are two primary differences between 'Enfeeble!' and 'Silence!'. 'Enfeeble!' lasts longer and it is harder to prevent because of the school it is in. This makes 'Enfeeble!' a good choice for tougher opponents who pose a magical threat.
Calls
The 'Enfeeble!' call never inflicts damage. By itself it always counts as a spell and may not be blocked by a shield. Characters hit by an attack with the 'Enfeeble!' call get the Enfeebled condition.
The 'Poison Enfeeble!' call never inflicts damage. It can be blocked by an unbroken shield. Characters hit by the attack get the Poisoned condition and the Enfeebled condition. The 'Poison Enfeeble!' call is not a spell. |
The Enfeebled Condition
A character who is Enfeebled can't cast any spells or perform any rituals that require an incantation for 10 minutes. If they have the ability to do so, they are still able to cast spells or rituals that require no incantation to perform (typically thanks to a magic item).
Categories: Gameplay Rules | Calls | Offensive Effect Calls | Spell Calls | Enfeeble Calls | Conditions
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