Craftman's Raiment Ritual

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Craftman's Raiment Ritual

Ritual

Enchantment School

Ritual Name: Craftman's Raiment

School(s): Enchantment

Scarcity: Basic

Required Skill(s): Rituals of Enchantment

Consumed Components: 3 Enchantment components, 10 coin worth of gems

Reusable Components: 1 Ritual Candle

Duration: Long (Game Day)

Target: Character

Flag: Equipment

Description: Enhances one character's equipment with Enhance Armor, Ablative Armor, Enchant Shield, and three Wraithbanes

Item Number: K184

GM Required: No

Dispelable By: Dispel Magic

Bound Ritual: No

Scarcity Level: Basic

Description

This combination of defensive and offensive boosts makes the target a formidable force in combat.

Directions

Light the ritual candle. Holding the component and gem in one hand, place your other hand upon the target. Recite the incantation to complete the ritual.

Standard Incantations

Neutral

Ley line of enchantment, hear my call;
This armor, shield and blade;
I bid you to enhance them all;
'Til convergence when they fade.

Dark Three

Septly

Effect

The target's armor gains the effects of both Enhance Armor and Ablative Armor spells. Up to one shield or buckler gains the benefits of the Enchant Shield spell. Additionally, up to three of their weapons are imbued with the power of the Wraithbane spell.

References

Preparing a Ritual

To cast a ritual a character must have: the skills required for that ritual, the components needed to perform the ritual (which are consumed), any foci required to perform the ritual (which are not consumed), and a copy of the ritual itself. Some rituals may also require additional participants.

Casting a Ritual

Each ritual has on it a set of instructions for what must be done to perform that specific ritual. Follow the instructions exactly. If the ritual requires an incantation, the instructions will tell you when to read the incantation. You must use the incantation listed on the ritual and you must read it off the piece of paper, it cannot be read from memory. Otherwise this functions exactly like spell incantations.

Once you have completed the instructions on the ritual, it has been successfully performed. Now follow the information listed in the "Effect" portion of the ritual.

Rituals do not generally require power points to cast, however as each ritual is different it is possible one might need them. The ritual will say if it does.

Categories: Items | Rituals | Basic Rituals | Enchantment Rituals | Elven Steel Calls | Might | Physical Armor | Prevention Shields


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