The Enchantment School

Site Index > Rules > Gameplay > Spell Rules > Enchantment Spells

The Enchantment School

Enchantment School

The Enchantment school deals with magically enhancing equipment and removing those enhancements.

Description

Enchantment magic allows the caster to bestow powerful temporary magic abilities on physical objects. Enchantment also grants the caster the access to the powerful dispel magic spell which allows them to tear down the magical defenses of other casters. Enchantment is the school of effects related to magic itself and physical objects.

Common symbolism for enchantment are keys, crafting tools, and the color silver.

Enchantment is associated with the Craftsman.

References

Enchantment Spells

Spell Name

School Spell Level Duration Range Target Spell Description Prerequisite

Magic Lock

Enchantment 1 Long (Game Day) Touch An entryway or container Hold a door or container magically closed. None

Enhance Armor

Enchantment 1 Long (Game Day) Touch Physical Armor Increase a piece of physical armor's protective value by 1. None

Enchant Shield

Enchantment 2 Long (Game Day) Touch Shield The enchanted shield prevents the next acid or spell call to hit it. A level 1 Enchantment spell

Silvershine

Enchantment 2 Medium (10 Minutes) Touch Weapon A weapon can deal silver damage A level 1 Enchantment spell

Enchant Weapon

Enchantment 3 Medium (10 Minutes) Touch Weapon A weapon can deal Elven Steel damage. A level 2 Enchantment spell

Spellstore

Enchantment 3 Longest (Event) or until expended Touch Weapon Store the magic of another spell in your weapon to draw upon it later. A level 2 Enchantment spell

Dispel Magic

Enchantment 4 Instant Tag Bag or Touch Character(s) Hit or Touched Remove all magical effects beneficial or harmful from a target. A level 3 Enchantment spell

Ablative Armor

Enchantment 4 Long
(Game Day)
Touch Armor Enchance armor to prevent the next two hits without 'Pierce!' that hit it A level 3 Enchantment spell

Shadowskin

Enchantment 5 Medium (10 Minutes) Touch Character Make a target temporarily immune to all regular damage. A level 4 Enchantment spell

Wraithbane

Enchantment 5 Long (Game Day) Touch Weapon A weapon can deal Elven Steel damage and it does increased damage. A level 4 Enchantment spell


Categories: Spells | Enchantment Spells | Schools


Site Index About Us Event Calendar Novitas Linktree Contact Us
Page last modified on February 16, 2023, at 01:56 PM
Powered by PmWiki