Site Index > Rules > Gameplay > Item Types > Rituals > Harmony |
Harmony Ritual | |
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Ritual Name: | Harmony
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School(s): | Aegis
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Scarcity: | Basic
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Required Skill(s): | Rituals of Aegis
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Consumed Components: | 2 Aegis Components
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Reusable Components: | 1 Ritual Candle
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Duration: | Extra Long (Event)
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Target: | Self
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Flag: | Character
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Description: | Gain the effects of the Synchronize spell now and at every convergence for the rest of the event.
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Item Number: | K184
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GM Required: | No
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Dispelable By: | Cleansing
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Bound Ritual: | No |
Description
Directions
Light the ritual candle and hold the ritual component above your head. Speak aloud the incantation.
Standard Incantations
Neutral
Grant me harmony, grant me consonance, grant me synchronicity at every convergence.
Let me be one with fortitude, that I may be protected, shielded, and strengthened.
Dark Three
Iron Father. Grant me durability, grant me immovability, grant me synchronicity at every convergence.
Let me be one with your fortitude, that I may be protected, shielded, and strengthened. In your name, I do your work.
Septly
Knight of the Sept! Grant me harmony, grant me consonance, grant me synchronicity at every convergence.
Let me be one with your fortitude, that I may be protected, shielded, and strengthened. In your name, I do the work of the Sept.
Effect
Gain the effects of the Synchronize spell immediately, then again after each convergence for the remainder of the event. The synchronize can be dispelled by 'Dispel Magic!' calls, but the harmony ritual can only be removed by the Cleansing ritual.
References
Performing Rituals
Rituals allow the game to have many different magic effects, while keeping the list of spells at a fixed size. There is no limit to the number of rituals that could exist, and most magical effects that don't fit into the template of a spell will be a ritual. Most of the time rituals are paper items with instructions on them. Some creatures are capable of performing acts that function like rituals without having a paper to read off of, those creatures will describe how that works in their encounter codex entry. The following text exclusively refers to the paper variety of ritual.
Rituals are typically reusable items. Some specific rituals are one-use consumable items, these rituals will indicate if this is the case. Each ritual is a printed piece of paper that will contain all the information needed to perform it. Rituals may not be duplicated. Players can transcribe rituals into a cooler looking prop, which must be lootable, if they destroy the original copy.
When a character first learns a ritual skill they receive the basic rituals for that school of magic for free. These may be reacquired each event at check-in should the player lose them. Other rituals must be acquired as loot during play.
Categories:
Items
| Rituals
| Basic Rituals
| Aegis Rituals
| Magic Armor
| Prevention Shields
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