Dispel Calls

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Dispel Calls

Combat Call

Call: 'Dispel Magic!' or 'Dispel Alchemy!'

Call Type: Offensive Effect

Description: 'Dispel!' will always come with a type afterwards. It removes all effects of that type from a subject

Common Sources: The Dispel Magic spell, Dilution Solution.

Associated Condition(s): Suppressed

Equipment Condition

Condition Name: Suppressed

Effect: Tinkering items affected by 'Dispel Magic!'? lose their functionality temporarily.

Duration: Medium (10 minutes)

Common Sources: The Dispel Magic spell

Repair Methods: Waiting

'Dispel!' will remove all effects of a certain type, whether they are beneficial or harmful. This can be used offensively or defensively depending on circumstances.

'Dispel!' calls represents countering magical effects or cleansing/ counteracting alchemicals. It will always come with another word to indicuate what type of thing is being dispelled. Most often this call comes from the Dispel Magic spell or from the Dilution Solution alchemical.

Because 'Dispel!' removes all effects regardless of if they are beneficial or harmful, it can be used both offensively and defensively, sometimes it does both at once. It is the only way to get rid of some harmful conditions (such as Cursed) other than waiting for them to wear off. However, this could also remove magical defenses, so that isn't always ideal.

The Dispel Call

The 'Dispel!' call never inflicts damage. It will always include a second word to indicate what is getting dispelled. It can never be blocked by a shield. The second word impacts what defenses will protect against it. After getting dispelled nothing stops a character from having the same effects reapplied assuming a character has the means to do so.

Dispel Magic

'Dispel Magic!' is treated as a spell. The 'Dispel Magic!' call removes all spell effects and all conditions caused by spell effects currently on the target.

'Dispel Magic!' can be used against magical fields affecting an area (such as Sanctuary). Fields are always separate from the caster who created them, defenses the caster may have do not protect a field, and dispelling the caster will not dispel a field.

'Dispel Magic!' can also be used against tinkering items. This gives them the items the Suppressed condition.

Dispel Alchemy

The 'Dispel Alchemy!' has no type associated with it. There are currently no defenses against it. This call removes all alchemical effects that didn't cause the Poisoned condition. Typically on characters this is going to be ingested alchemicals and ointments.

If applied to a weapon this will remove remaining uses of blade alchemicals.

The Suppressed Condition

A tinkering item that has been hit by 'Dispel Magic!' gains the Suppressed condition. It will not function at all for 10 minutes. If the item has an effect that normally goes continuously, after the 10 minutes have elapsed a character must roleplay reactivating it for the effect to take place again.

References

The Anti-Magic Aura spell and 'Dispel Magic!'

Because Anti-Magic Aura stops ALL spell effects, it will stop 'Dispel Magic!' calls too.

[-Categories: Gameplay Rules | Calls | Offensive Effect Calls | Spell Calls | Dispel Calls | Conditions


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