Site Index > Rules > Gameplay > Spell Rules > Compulsion Spells > Pin |
Pin | |
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Spell Name: | Pin
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School: | Compulsion
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Spell Level: | 3
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Duration: | Medium (10 Minutes)
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Range: | Tag Bag
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Target: | Character(s) Hit
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Flag: | No
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Dispel: | Yes (Condition)
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Spell Description: | Stop enemies from moving their feet.
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Prerequisite: | A level 2 Compulsion spell
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Scroll Information | |
Scarce: | No |
One of the cheapest most efficient ways to remove an enemy combatant from a fight.
Description
Pin is useful for making it very difficult for an enemy combatant to hurt you or your allies. They can still defend themselves but even that can be quite difficult if they don't have other allies around.
Effect
Creates two tag bags that call for 'Pin'.
Detailed Interactions
Sample Incants
Septly
By the Scholar’s power of mind over matter I cast Pin!
Neutral
Fairest fight I cannot win, time for me to cheat with Pin!
Evil
Let the hands of Nox’s creations grip your feet with Pin!
Crafting Costs
Option Name | Ornamenting Craftable | Weaponsmithing Craftable | Craft Point Cost | Description
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Cast Pin | Yes | Yes | 12 | Item casts Pin. May be taken multiple times. Can be cast 1/event for each time taken. |
Categories:
Spells
| Compulsion Spells
| Level 3 Spells
| Pin Calls
| 2 Tag Bag Spells
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Page last modified on February 16, 2023, at 02:07 PM
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