Site Index > Rules > Gameplay > Spell Rules > Compulsion Spells > Silence |
Silence | |
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Spell Name: | Silence
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School: | Compulsion
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Spell Level: | 2
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Duration: | Short (1 Minute)
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Range: | Tag Bag
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Target: | Character(s) Hit
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Flag: | No
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Dispel: | Yes (Condition)
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Spell Description: | Creates 2 tag bags that call for Silence.
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Prerequisite: | A level 1 Compulsion spell
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Scroll Information | |
Scarce: | No |
A useful spell, used to preventing enemies from casting their own.
Description
Silence removes the target's ability to translate their thoughts to their tongue, leaving them unable to speak. Useful to prevent an enemy from casting spells, to stop someone from sharing dangerous information, or make someone stop annoying you while you're trying to eat.
Effect
Creates 2 tag bags that call for Silence.
Detailed Interactions
- Silence does not stop a target from casting spells that require no incantation.
- Silence does not stop the target from making calls; calls are considered out-of-game information, not the character speaking.
Sample Incants
Septly
The Scholar prevents blasphemy as he allows me to cast Silence!
Neutral
To prevent the spread of violence, I stifle your speech with Silence!
Evil
Darkness reaches out to hold your tongue with Silence!
Crafting Costs
Option Name | Ornamenting Craftable | Weaponsmithing Craftable | Craft Point Cost | Description
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Cast Silence | Yes | Yes | 8 | Item casts Silence. May be taken multiple times. Can be cast 1/event for each time taken. |
References
Silence Calls
A character with the Silenced condition cannot speak in-game, which stops them from speaking incantations for rituals and spells. The character may still make noise through other means though, such as banging objects together.
The player should still make calls in combat as normal as that is out-of-game information not the character speaking.
Casting Spells
The basics of all spell casting follow one set of guidelines. Some items types will add some additional rules specific to those item types.
For a character to cast a spell they must: know the spell, have enough power points available to cast the spell, and have a free hand. If all of these criteria are met they may proceed to casting the spell.
Power Points
Cast a spell costs its level in power points to cast. Power points are a skill characters can learn, and some items can provide extra power points as well.
Characters can never spend more than 20 magic power points in a single game day. Attempting to do so causes the character to gain an unpreventable Torso Wound condition as the magical energies tear the character apart. This will also cause the spell casting to fail. Abilities that grant characters power points that break cap do not count against this limit.
Some abilities and rules allow characters to pay fewer power points to cast a spell. This cannot bring the spell's cost to 0 power points unless the source explicitly says that it does. Abilities that reduce power point costs do not stack unless they explicitly say they do.
Incantation Requirements
If you've met the requirements, you are now ready to cast the spell. To cast a spell you must speak an incantation. Spells have no fixed incantations. Each character is free to come up with their own schema for how they want to represent the magic they can perform. Incants do not need to be spoken word. They can be sung, chanted, or role-played in other ways.
There are still some requirements for a proper incantation. Incantations must be spoken loudly and clearly enough that players standing 10 feet away will know that a spell has been cast. An incantation also requires a minimum of 8 words, which must include the name of the spell being performed. You may not bluff one spell and then cast a different one (such as by putting multiple spell names into the incantation). The incantation must clearly convey EXACTLY what you are casting. You may not make the incantation gibberish, or attempt to work it into a conversation. It must be both clear that you are casting and what you are casting.
Categories: Spells | Compulsion Spells | Level 2 Spells | Silence Calls | 2 Tag Bag Spells
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