Site Index > Rules > Gameplay > Spell Rules > Restoration Spells > Diagnosis |
Diagnosis | |
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Spell Name: | Diagnosis
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School: | Restoration
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Spell Level: | 1
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Duration: | Instant
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Range: | Touch
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Target: | Character
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Flag: | No
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Dispel: | No
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Spell Description: | Learn about any ailments and conditions on a subject
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Prerequisite: | None
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Scroll Information | |
Scarce: | No |
Sometimes the first step in healing someone is figuring out what is wrong in the first place.
Description
Diagnosis isn't needed very often, but when it is needed it can provide very useful information. More often than not Diagnosis is used to get basic information about a plot, identifying exactly what is wrong with someone.
All conditions (except the Stolen Spark condition) are revealed to a character who casts the spell. One of the spell's primary functions is to reveal "What is wrong with this person?", and often the answer to that question comes from a condition.
Effect
The caster can 'Diagnose' one patient, learning all conditions on the patient (except Stolen Spark). For any condition discovered diagnosis will reveal appropriate ways to cure it. If diagnosing a corpse, it will reveal the cause and method of death. This will also detect the presence of the patient's own spark.
While using diagnosis the caster is protected from catching any harmful afflictions due to examining the patient.
Detailed Interactions
Diagnosis is intended as a means to examine the internal conditions and magical workings of a target, as opposed to identifying the nature of external injuries which are the purview of the first aid skill.
Sample Incants
Septly
With the wisdom of the Mother I cast Diagnosis!
Neutral
Our minds will share a magic symbiosis, I learn of your condition by casting Diagnosis!
Evil
Your ailments cannot be hidden from the all-seeing eyes of the Dark Three, I cast Diagnosis!
Crafting Costs
Option Name | Ornamenting Craftable | Weaponsmithing Craftable | Craft Point Cost | Description
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Cast Diagnosis | Yes | Yes | 4 | Item casts Diagnosis. May be taken multiple times. Can be cast 1/event for each time taken. |
Categories:
Spells
| Restoration Spells
| Level 1 Spells
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