Site Index > Rules > Character > Skills > Production > Production Points |
Production Points Skill | |
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Skill Name: | Production Points
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Skill Tree: | Production
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Prerequisite(s): | None
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Skill Point Cost: | 1 per 2
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Description: | Gain 2 production points per event. This can be taken up to ten (10) times. |
This skill determines how many consumables a character can create each event using preproduction.
Description
Production points represent a character's access to materials or ability to refine a usable material from their environment.
Consumables are cheap, easy to make and good to have on hand for when you need that extra push. As a result, production points are very popular for a wide variety of characters. Merchants use production points to make their most popular inventory, but other adventurers will frequently pick up this skill as well because why not cut out the middleman?
Effect
For each time this skill is taken a character gains 2 production points each event which can be used to create consumables (in combination with other skills) at check-in. This skill can be taken up to 10 times for 10 total skill points, providing 20 total production points.
References
Consumable Items
A consumable item is any item with a limited number of uses. Most consumables can only be used once. Wands are an exception to this, they have a fixed amount of power points available to them when created and when those power points are consumed the item is consumed.
Preproduction
![]() Are you lost and looking for the page with information relevant to your preproduction form? Click here for production, and here for crafting. |
Every month dozens of players attend events and as many as half of them will want to create new magic items, produce potions, and make other in-game items. It can take logistics staff hours a month putting all of these orders together, so we use the preproduction system to help make that job a lot easier on them (thank you!).
Preproduction forms are due by 11:59pm on the Sunday prior to an event. Use that form to:
- Craft new items
- Alter props with tinkering
- Produce new consumables
- Create valuable items
- Turn in runes
- Exchange items with merchant skills
- Let us know that you'll need items for being a high-ranking druid or merchant
- Update obsolete consumables
- Obtain items from the Varganien Commissary
By doing this logistics staff has everything they need to make and gather in one single place, making the job much easier.
Savant Title
A character earns the Savant title after obtaining all 20 production points and learning the following skills:
- Alchemy Mastery
- Brew Potion
- Scribe Scroll
- Estimate Value
- First Aid
- Herbalism
- Read Magic
- At least one language that was not inherited at the character's creation.
- Note that every character gains the Common language at creation, even if you choose to roleplay that you don't know it, so does not count towards this title.
Savants gain 5 production points that break cap. When producing potions or scrolls Savants, instead of being limited to only spells they know, may also copy potions and scrolls they have on hand to determine which they can make. This cannot be used to copy scarce items.
Only Savants can use an Alchemist's Laboratory.
Categories: Skills | Production Skills | Production Points
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