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Rejuvenation Elixir | |
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Alchemical Name: | Rejuvenation Elixir
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Alchemy Level: | 2
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Type: | Ingested Alchemical
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Duration: | Permanent
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Flag: | None
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Herbalism Required: | No
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Scarce: | No
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Production Quantity: | 1
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Harmful: | No
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Description: | Replenishes 2 power points, heals all body points, removes Diseased and Exhausted conditions. |
An incredibly popular item, useful for a variety of effects.
Description
This multi-tasking alchemical tool is popular with adventurers of all experience levels. It's particularly noteworthy as the lowest-level alchemical capable of removing the Diseased condition.
Effect
- Replenishes 2 power points.
- Fully heals all body points.
- Removes the Diseased and Exhausted conditions.
Detailed Interactions
None, it's budget Catholicon!
References
Power Points
Cast a spell costs its level in power points to cast. Power points are a skill characters can learn, and some items can provide extra power points as well.
Characters can never spend more than 20 magic power points in a single game day. Attempting to do so causes the character to gain an unpreventable Torso Wound condition as the magical energies tear the character apart. This will also cause the spell casting to fail. Abilities that grant characters power points that break cap do not count against this limit.
Some abilities and rules allow characters to pay fewer power points to cast a spell. This cannot bring the spell's cost to 0 power points unless the source explicitly says that it does. Abilities that reduce power point costs do not stack unless they explicitly say they do.
Body Points
Characters primarily gain body points from Body Skills. Other ways to get temporary body points include the Toughness spell, the Elixir of Toughness alchemical and the Alchemical Ascension ritual.
Regardless of the source, characters cannot have more than 4 points of body unless one or more of those sources explicitly says that they 'break cap'. Those sources can potentially take a character to 5 body or higher.
The Diseased Condition
The Exhausted Condition
A character with this condition may not move faster than walking speed, as they are too tired to move quickly. While the character has this condition:
- Reduce their maximum Body by 1 (to a minimum of 0).
- Reduce their maximum Might and Accuracy by 1 (to a minimum of 1).
This condition stacks with the Diseased condition.
The Exhausted condition is not a compulsion effect.
Condition Name | Effect | Duration | Common Sources | Common Cures
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Exhausted | Reduce your accuracy, might, and body by 1 each. You cannot move faster than walking speed. | Event or until cured. | Heroism | Rejuvenation Elixir, Theriac, Catholicon |
Categories: Items | Alchemicals | Level 2 Alchemicals | Ingested Alchemicals | Power Points | Healing | Condition Cures
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