Sanctify Calls

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Sanctify Calls

Combat Call

Call: Sanctify

Call Type: Announcements

Description: This call lets others know an area is Sanctified.

Common Sources: The Consecrate ritual.

Associated Condition(s): Sanctified field

Magic Field

Field Name: Sanctified

Effect: A field that prevents undead from entering the area

Duration: Source Will Specify

Common Sources: The Consecrate ritual

Removing the Field: The Desecrate ritual, The Cleansing ritual

A Sanctified field is an area of righteous power that keeps undead out.

Description

A Sanctified field represents an area empowered by the gods to protect the faithful. While this is mostly associated with the Sept, the Dark Three have no issues with Sanctifying an area. Undead are just as capable of harming followers of the Dark Three as anyone else, so the Dark Three will protect their faithful even from their own agents when needed.

Shrines, holy ground, and a Veil of Warding can all be used to create a Sanctified field. The primary purpose is to keep out undead creatures.

Calls

The 'Sanctify!' call never inflicts damage. It is an announcement call used to let players know that an area contains a Sanctified field.

Sanctified Fields

A Sanctified field always occupies a structure. When the structure is a building it should be marked with blue strips at the windows and doors. If the structure is a period tent the doorway is considered the only valid entry point so it is the only place that needs to be marked. With a lean-to blue strips should be placed strategically along the open wall to allow them to be as clearly visible as possible.

While the area is a Sanctified field undead may not enter it. They may cast spells, throw throwing weapons and fire projectiles into the building (arrows should never be fired into buildings with glass windows, regardless of circumstances).

Undead who are immune to spells (typically through Anti-Magic Aura or Ethereal Sealant) may enter a Sanctified field freely. One-time shields do not provide enough protection for any benefits.

The creator of a Sanctified field must be present at the time of creation, but may leave the area once the effect is in place. Any undead in the field at the time it is created must leave as rapidly as possible. Should they be completely unable to do so (such as if the door is Magic Locked and they don't have means to 'Dispel!' it) they gain the Helpless condition as they cower in fear, taking no action. If characters block their exit they will attempt to fight their way out of the field.

Creating an Unhallowed field in the same location as a Sanctified field will cause them to cancel each other out and dispels both.

References

Fields

A field is a condition that affects a specific area, which can be either a circle with a fixed diameter or an entire building. Circular fields have their center marked by a flag, tag bag, or another clear indicator. For building fields all entrances and exits, including windows, are marked. Once established fields are immobile and remain in their initial location.

Fields created through a spell or ritual can be ended at any time by their creator, provided the creator is present and conscious. Additionally, characters can dispel a field, typically using the Dispel Magic spell. To 'Dispel!' a field with Dispel Magic, a character only needs to hit any point within the field's boundaries with the 'Dispel!' call. Targeting the creator with 'Dispel!' will not dispel the field, as the creator and the field are separate entities. Consequently, any defenses protecting the creator do not extend to the field.

Some fields also have other specific conditions for ending.

All fields are linked to announcement calls. Players aware of a field's presence should ensure others are also informed by announcing the field's type as necessary, even if they are not the one who created it.

Listing of Magic Fields

Field Name

Effect Duration Common Sources Removing the Field

Bound Location

A place that a character is supernaturally attuned to Until changed Capacity to cast the Leylines spell by any means Losing access to the Leylines spell

Sanctified

A field that prevents undead from entering the area Source Will Specify The Consecrate ritual The Desecrate ritual, The Cleansing ritual

Sanctuary

A protective cylinder that keeps people and physical objects out Source Will Specify The Sanctuary spell, some shrines The Dispel Magic spell

Unhallowed

Living creatures may not enter an Unhallowed area. Source Will Specify The Desecrate ritual, some shrines The Consecrate ritual, The Cleansing Ritual

Categories: Gameplay Rules | Calls | Announcement Calls | Sanctify Calls | Fields]


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