Resilience

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Resilience

Spell Information

Restoration School

Spell Name: Resilience

School: Restoration

Spell Level: 3

Duration: Medium (10 Minutes)

Range: Touch

Target: Character

Flag: Person

Dispel: Yes

Spell Description: Make a subject immune to killing blows, and turns all damage against them to blunt.

Prerequisite: A level 2 Restoration spell

Potion

Name: Resilience

Scarce: No

Scroll Information

Scarce: No

An incredibly useful defensive spell that makes healing after battle much easier.

Description

Blunt damage heals naturally over time, and with the help of the first aid skill you can even immediately heal blunt torso wounds making this spell incredibly helpful for getting people up after combat is done.

Remember that first aid does NOT heal blunt body point damage or limb wounds.

Effect

The subject treats all damage taken as blunt damage regardless of the source. If the subject would gain a Torso or Limb Wound condition it is considered blunt as well. They are immune to killing blows and reap spirit.

Detailed Interactions

A character with a kill condition who has the resilience spell on them can still have the kill condition met even if they are immune to killing blows.

Sample Incants

Septly

Mother protect my charge, give their skin great Resilience!

Neutral

My spark shines with great brilliance, I cast Resilience!

Evil

Darkness give me the Resilience to let fatal blows fade into nothingness!

Crafting Costs

Option Name

Ornamenting Craftable Weaponsmithing Craftable Craft Point Cost Description

Cast Resilience

Yes Yes 12 Item casts Resilience. May be taken multiple times. Can be cast 1/event for each time taken.


Categories: Spells | Restoration Spells | Level 3 Spells | Blunt Calls | Immunities


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Page last modified on February 23, 2023, at 09:21 PM
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